KGameNetwork Member List
This is the complete list of members for KGameNetwork, including all inherited members.
| aboutToLoseConnection(TQ_UINT32 id) | KGameNetwork | [protected, slot] |
| connectToServer(const TQString &host, TQ_UINT16 port) | KGameNetwork | |
| cookie() const | KGameNetwork | |
| Debug() | KGameNetwork | [virtual] |
| disconnect() | KGameNetwork | |
| electAdmin(TQ_UINT32 clientID) | KGameNetwork | |
| gameId() const | KGameNetwork | |
| hostName() const | KGameNetwork | |
| isAdmin() const | KGameNetwork | |
| isMaster() const | KGameNetwork | |
| isNetwork() const | KGameNetwork | |
| isOfferingConnections() const | KGameNetwork | |
| KGameNetwork(int cookie=42, TQObject *parent=0) | KGameNetwork | |
| lock() | KGameNetwork | [virtual] |
| messageClient() const | KGameNetwork | |
| messageServer() const | KGameNetwork | |
| networkTransmission(TQDataStream &, int, TQ_UINT32, TQ_UINT32, TQ_UINT32 clientID)=0 | KGameNetwork | [pure virtual] |
| offerConnections(TQ_UINT16 port) | KGameNetwork | |
| port() const | KGameNetwork | |
| receiveNetworkTransmission(const TQByteArray &a, TQ_UINT32 clientID) | KGameNetwork | [protected, slot] |
| sendError(int error, const TQByteArray &message, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
| setDiscoveryInfo(const TQString &type, const TQString &name=TQString()) | KGameNetwork | |
| setMaster() (defined in KGameNetwork) | KGameNetwork | [protected] |
| setMaxClients(int max) | KGameNetwork | |
| signalAdminStatusChanged(bool isAdmin) | KGameNetwork | [signal] |
| signalClientConnected(TQ_UINT32 clientID) | KGameNetwork | [signal] |
| signalClientDisconnected(TQ_UINT32 clientID, bool broken) | KGameNetwork | [signal] |
| signalConnectionBroken() | KGameNetwork | [signal] |
| signalNetworkErrorMessage(int error, TQString text) | KGameNetwork | [signal] |
| slotAdminStatusChanged(bool isAdmin) | KGameNetwork | [protected, slot] |
| slotResetConnection() | KGameNetwork | [protected, slot] |
| stopServerConnection() | KGameNetwork | |
| unlock() | KGameNetwork | [virtual] |
| ~KGameNetwork() (defined in KGameNetwork) | KGameNetwork | [virtual] |
Trinity API Reference